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Dungeon Master's Guide

Dungeon Master's Guide
  • Author : N.A
  • Publisher :
  • Release Date :2014
  • Total pages :320
  • ISBN : 9780786965625
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Summary : A core rulebook for dungeon masters shares guidelines for weaving legendary D&D stories, providing recommendations for world creation and optional rules and incorporating hundreds of classic D&D magic items.

Dungeon Master's Guide

Dungeon Master's Guide
  • Author : Wizards of the Coast
  • Publisher :
  • Release Date :2012
  • Total pages :320
  • ISBN : 9780786962457
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Summary : Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

Dungeon Master's Guide

Dungeon Master's Guide
  • Author : James Wyatt
  • Publisher :
  • Release Date :2008
  • Total pages :221
  • ISBN : 9780786948802
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Summary : Offers tips, advice, and strategies for creating worlds and adventures that players can enjoy while participating in the roleplaying game.

Dungeon Master For Dummies

Dungeon Master For Dummies
  • Author : Bill Slavicsek,Richard Baker
  • Publisher :
  • Release Date :2006-07-24
  • Total pages :386
  • ISBN : 9780470050880
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Summary : Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Dungeon Master For Dummies

Dungeon Master For Dummies
  • Author : James Wyatt,Bill Slavicsek,Richard Baker
  • Publisher :
  • Release Date :2008-11-17
  • Total pages :416
  • ISBN : 0470292911
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Summary : If you’re a Dungeons & Dragons fan, you’ve surely thought of becoming a Dungeon Master. Learning to be a DM isn’t as hard as you might think, especially if you have Dungeon Master 4th Edition For Dummies tucked into your bag of tricks! From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, creators of the game, it shows you how to: Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master’s Guide Develop a campaign with exciting themes, memorable villains, and plots that keep players entranced If you’re getting the urge to lead the charge in a D&D game of your own, Dungeon Master 4th Edition For Dummies will introduce you to the DM’s many jobs. With the information you need to start your own game, craft exciting stories, and set up epic adventures, you’ll be on your way!

The Dungeon Master's Wife

The Dungeon Master's Wife
  • Author : Kate Messick
  • Publisher :
  • Release Date :2020-09-02
  • Total pages :392
  • ISBN : 9781715430948
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Summary : Rachael's marriage to Aaron is stuck in monotony. After three years, she and Aaron have fallen into a pattern of complacency. But fire burns in the most unlikely of places, as her Dungeons And Dragons character, Lilly, begins to fall for the hot and steamy rock mage, Craig. The only problem is that the hot mage is played by Aaron's brother, and Aaron is running the game. Can Rachael keep her worlds apart? The Dungeon Master's Wife weaves together the world of magic and imagination with the realities of everyday life. Filled with adventure, role-playing and steamy love affairs, Rachael's journey will make you question, laugh, and love.

Dungeons & Dragons Dungeon Master's Guide

Dungeons & Dragons Dungeon Master's Guide
  • Author : Monte Cook,Jonathan Tweet,Skip Williams
  • Publisher :
  • Release Date :2003
  • Total pages :320
  • ISBN :
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Summary : Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes). The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line.

Dungeon Master's Screen

Dungeon Master's Screen
  • Author : Wizards Rpg Team (CRT)
  • Publisher :
  • Release Date :2008-07
  • Total pages :329
  • ISBN : 9780786949274
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Summary : Official Dungeon Master's screen for the 4th Edition Dungeons & Dragons® Roleplaying Game This four-panel cardstock screen features new full-color artwork and allows Dungeon Masters to keep their campaign notes and die rolls private, without blocking their view of the game table. Easy-to-reference rules and tables appear on the inside panels of the screen; these are designed for the Dungeon Master's eyes only and comply with the rules in the 4th Edition Dungeons & Dragons core rulebooks.

Lazy Dungeon Master: Volume 7

Lazy Dungeon Master: Volume 7
  • Author : Supana Onikage
  • Publisher :
  • Release Date :2019-10-01
  • Total pages :329
  • ISBN : 171832412X
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Summary : In my attempts to keep my dungeon running without doing any work myself, I ended up becoming a pope on top of being town chief. That must have made me stand out a little too much, because the Tsia Archduke has a quest he wants me personally to do. I was thinking I'd meet him and turn him down, but the reward is information about the Divine Pillow?! Okay, I guess I'll accept it. "Very well," says the Archduke. "I will accept your marriage with my daughter, Maiodore." Wait a second, where'd that come from...? As I face my greatest (?) threat yet, my own kind of dungeon story continues! Why are so many people after me?!

The Dungeon Master

The Dungeon Master
  • Author : William C. Dear
  • Publisher :
  • Release Date :2017-06-28
  • Total pages :329
  • ISBN :
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Summary : When James Dallas Egbert III disappeared from the Michigan State University campus in 1979, he was no ordinary college dropout. Egbert was a computer genius at sixteen, a boy with an I.Q. of 180-plus and an extravagant imagination. He was a fanatic Dungeons & Dragons player—before the game was widely known—and he and his friends played a live version in a weird labyrinth of tunnels and rooms beneath the university. These secret passages even ran within the walls of the buildings themselves. After Egbert disappeared, there were rumors of witch cults, drug rings, and homosexuality to try to explain the mystery. When the police search came to a dead end, the Egbert family called in one of the most colorful private investigators of our era, William Dear, of Dallas, who is a kind of real-life James Bond. Dear's search for the boy reads like a sensational novel—but every detail is true. Dear crawled through baking-hot tunnels, flew over the campus in a helicopter, and called into play every intuition he could muster. He realized that he must out-play and "out-psych" the brilliant, game-playing mind of Dallas Egbert. In the end, he did. The story of the tortuous search, the discovery of the boy, his return to his parents—and the final tragedy—is told here for the first time. This is the story of a generation, not just the story of Dallas Egbert alone; and anybody who has known a game-playing, computer-age adolescent will recognize some of the possibilities for genius, and for danger.

Dungeon Master's Guide

Dungeon Master's Guide
  • Author : Monte Cook,Jonathan Tweet,Skip Williams
  • Publisher :
  • Release Date :2000
  • Total pages :256
  • ISBN :
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Summary : Shows the reader how to be a Dungeon Master.

Dungeon Master's Screen Reincarnated

Dungeon Master's Screen Reincarnated
  • Author : Wizards Rpg Team
  • Publisher :
  • Release Date :2017-09-19
  • Total pages :329
  • ISBN : 9780786966196
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Summary : Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. - The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. - Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. - An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

Dungeon Master's Guide

Dungeon Master's Guide
  • Author : Wizards of the Coast, Inc,James Wyatt
  • Publisher :
  • Release Date :2008
  • Total pages :221
  • ISBN : 9780786950447
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Summary : Play 4th Edition D&D in style with this deluxe rulebook. The Dungeon Master's Guide provides the Dungeon Master helpful tools and advice to build exciting encounters, adventures, and campaigns for his D&D game. This is a premium, foil cover version of the 4th Edition Dungeon Master's Guide that every Dungeons & Dragons player and Dungeon Master can appreciate.

Dungeon Master's Design Kit

Dungeon Master's Design Kit
  • Author : Lambert M Surhone,Mariam T Tennoe,Susan F Henssonow
  • Publisher :
  • Release Date :2011-03-18
  • Total pages :116
  • ISBN : 9786135210668
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Summary : Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Dungeon Master's Design Kit is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game. Dungeon Master's Design Kit is a DM's aid with tips and tables for creating scenarios of all kinds. "Book I: Adventure Design" describes how to create an adventure scenario, and includes a brief sample. "Book II: Forms Book" includes several types of blank design forms. "Book III: Adventure Cookbook" consists of inspirational ideas for setting, plots, climaxes, red herrings, moral quandaries, and more.

Special Edition Dungeon Master's Guide

Special Edition Dungeon Master's Guide
  • Author : Monte Cook,Wizards Team
  • Publisher :
  • Release Date :2005-10-01
  • Total pages :320
  • ISBN : 9780786939428
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Summary : A deluxe, leather-bound version of the essential tool every D&D Dungeon Master needs. The follow-up to the special edition Player’s Handbook™ released in 2004 for the 30th anniversary of D&D, this special release of the Dungeon Master’s Guide™ features an embossed, leather-bound cover and premium, gilt-edged paper.